Hi, my name is Hari Panicker. A passionate video game tester, Also, I am a die-hard fan of playing (Role-Playing, Adventure, MMORPG & arcade games. My unmeasurable love towards game is the main reason why my career as a video game tester flourished.
It all started with the game called Contra and Dangerous Dev in my 4th standard.
The game was so interesting that after school I used to dash towards home to complete my homework then sit and play till bedtime without even flinching. Ah! How can I forget?
As I grew up I discovered more and more intense games like CS, Dota I, Red Alert, AOE (Age of Empires), GunZ the Reloaded Duel and many more. Among the huge list, hands down my favorite, the one, and only Ragnarok Online.
About the game, Ragnarok is an MMORPG created by Gravity. I was so into this game that I used to sometimes skip my study hours for playing the game with my friends (lol..). I and my friends used to party up and level up our characters, hunt equips /attribute card from morning till noon.
Then in the evening, we party up again for some PVP (Player vs. Player) and GVG (Guild vs. Guild) fights. It was not just playing the game for me and my friends we started to make money by selling some rare items in-game which was very hard to obtain.
After a few years, the game server closed so I had to move to another Ragnarok server. This was a Malaysian Server called Happy Ragnarok Online. I was the No.1 Player of the server which gave me the opportunity to work as a Game Master for this game.
From there my Game Testing life started I had to report Bugs, find out who is using Cheat (Botting) result to permanent BAN and Ragnarok Support (Help players if they have any questions regarding the game).
Moving on I realized that my career is into Game Testing and further started to work in a game testing company where I got to learn many new things about games and how it works (many new terms used in-game, writing bugs, uploading them on Jira, Mantis, etc.) in testing.
Within 6 to 7 months I got promoted to a Senior Test Engineer where I had to handle a team of 8 to 15 people, explains them the task to do, solve their queries about the game, review the bugs properly and send daily status reports.
Games I have tested:
My team had good times and bad times in projects we tested. we were gifted with immense pleasure when the tested game gets positive feedback from the clients with some Goodies (Gifts) 😊, and of course, there is a lot of pressure when the delivery date approaches. But yes, after all, its fun testing more and more games 😊
My craving for games and testing them will never end. It’s like my hobby turned in to my career.