5 Types of Testing to Make Your Mobile Apps User Friendly



In our day to day life, you might install several mobile apps as a result of great first impression. But many of those you would hardly use more than a couple of times. Why? Maybe because it’s not relevant you or it simply isn’t user friendly. With proper software testing, a mobile app’s user friendliness can be ensured.

Here are 5 popular types of testing that can make your mobile apps user friendly.

1. Functional testing

It is the most basic test given to any application. It ensures that your application works as per pre-defined requirements. This form of testing considers the various scenarios that may arise during a user experience and eliminates any glitches that may arise.

Since there are mobiles of varying architecture and build with varying platforms to consider, functional testing is an extremely intensive and time-consuming task when it is done manually.

The necessity of agility in mobile projects has made smarter teams to invest more time in building automated functional tests. Combining the automated tests with a handful of selected manual test scenarios helps balance the coverage and efficiency of functional testing.

2. Performance testing

Testing mobile performance means testing for client application performance, server performance, and network performance. The performance test scenarios must be able to cover all these areas and only then will the test be successful. More focus is given on user experience with a client-side application performance test, which tests for responsiveness of the application on user interactions.

To identify the front-end issues of a hybrid mobile application, it will be useful if a front-end JavaScript profiling tool is adopted by the team. It is also wise to run the front-end performance test by stubbing back-end services to obtain consistency and comparability in results across time.

3. Memory testing

When compared to desktop computers, mobile devices have a very limited memory. Terminating applications that use excessive memory and cause a poor user experience is quite common when it comes to mobile operating systems. Hence it becomes utmost important that each application maintains an optimized memory usage. This is done with help of memory testing. Testing on the actual target device is highly recommended since the system architecture is different for an emulator and an actual device.

4. Interruption testing

The ability to handle interruptions is a must for mobile applications. Some of the interruptions are:

§  Incoming calls, notifications or SMS

§  A Low memory warning

§  Insertion or removal of cables

§  Network outage or recovery

§  Low battery notification

Handling these interruptions effectively is necessary to meet user requirements. While it is possible to use an emulator to simulate some of these interruptions, the need of an actual device becomes unavoidable for interruptions like incoming calls. It is also quite common to integrate this form of testing as a part of functional testing scenarios.

5. Usability testing

This category of testing evaluates the application based on three areas for the target audience:

§  Efficiency: Achieving the specified goals in predetermined environments with maximum accuracy and completeness.

§  Effectiveness: Utilization of resources to achieve accuracy and completeness of the goals.

§  Satisfaction: Ensuring users and other people using the concerned product with the desired comfort and acceptability.

Usability testing should be done right from the early stages of the application design and not when the application is completed, so as to catch hold of those bugs early on. This is because the heavy involvement of users during such tests will drastically affect the application design, whose implementation becomes very difficult during the later stages of the project.

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